DM model is a bunch of hitboxes of varying fidelity. I posted this previous about PE2 model in the past, where the rear half tailplane (horizontal + vertical stab on one side of the aircraft) would come off fully if you just shoot it with HMG bullets into the tip of the vertical stab. Results were consistent to what I've seen in single player. Thanks to steppa we were actually able to see this in MP as well. I still feel that heavy damage to the prop, maybe due to an HE round should cause noticeable damage to the prop, either as vibration at high RPM, some slight reduction in pulling power, up to complete loss of a blade and engine damage due to that (although the engine would already be damaged by shrapnel so it might not be apparent immediately). some clarification if bullets that hit the blades get damage reduction hits on the hub (and I do mean the hub of the prop, not simply the cone cover) should affect the prop's ability to alter pitch angle, not simply pass through to damage the engine. So there is some room left for improvement. Yes, this IS the best taxiing you've ever seen. ![]() His prop continues to move through my destroyed propeller, as if it isn't there anymore: Steppa's engine kept going, mine stopped. The flash you see is actually the tracer of a bullet that slipped through, and it's already past the 111's wing:įinally, the propellers touching test. Also, I've circled the damage from the first splash (it's less). Proof that bullet only came in contact with prop, nothing else. Also, let's all face it, pic of the month: Also, this is cumulative damage (the first one that hit just did a couple of holes in the fuselage). ![]() The picture doesn't show the spark because damage took half a second more to appear after the spark. Here you can see splash damage from a 20 mil HE round on a moving propeller. You can see one bullet hitting the blade, but another one slipping past the blade, and both of them hit the wing. In this and all other scenarios I've seen, the bullet doesn't seem to alter direction after hitting the prop blade. Both of them continue, one hitting the wing(the on which is "right" on the propeller), the other missing it by millimeters (the one which is left on the propeller). Here, Steppa is hitting me with the bottom gunner from an HE111-H16. Lots of sparks, no damage, unless there's something behind it (i fired from the side to check that). the propeller hub (hub and cone) seems to be part of the propeller, as in it behaves the same way. HE rounds that hit the propeller create shrapnel and damage other parts as well (even if there was nothing behind the impact point). The visual damage model of the plane and the general information you get about engine damage just doesn't help us to get such info. But there's no way to say how much damage reduction the blade provides, if any. We've seen this even with the 7.92 mm MG17. a blade doesn't stop the bullet from damaging what's behind it. hitting the propeller itself, either moving or stopped, even with 1000 bullets or high caliber AB, doesn't damage the propeller in any way. About 5-15% of bullets fired at the prop will hit a moving blade. props have accurate collision boxes for each blade. There was no visual damage for our propellers tho. my engine stopped), but his engine received less damage and continued working. After a couple of seconds, my blade was destroyed (i.e. In one happy accident, my 109G-2 came close to Steppa's He111 and our blades touched while we were on the ground. prop gets damaged on impact with something. Let's hope we will see some improvement if they ever revise the damage model. Since there is no visual build-up of damage, there is no way to accurately test if 90% of damage would make the gear collapse faster on landing. But if you shoot enough bullets into the tire, the entire gear will fall off. If you fire 10 rounds into the tire, it will not deflate and you will be able to take off and land normally. If you hit the tire, you damage the entire thing. the tire seems to be part of the gear assembly. We need the devs to step in and provide us with that information. Unfortunately, it's impossible to give accurate numbers just by shooting at a plane, and you are all free to convince yourselves of that. ![]() 3) Prop blades create pretty sparks but let AP through with no other impactĤ) Prop blades vs AP of different caliberĥ) Prop at full RPM chance of "stopping" a bullet
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